Terraria find crimson desert8/10/2023 ![]() ![]() The wall behind the spawn point and the 49 tiles above it must each be either Sandstone Wall (or its "tainted" variants) or Hardened Sand Wall (or its "tainted" variants).The spawn tile can be any active (not actuated) solid block, which includes platforms or any other valid spawning surface.The spawn tile must be below the halfway point between the Surface and the top of the world, including the unreachable tiles.The spawn tile must be more than 10 tiles in from any edge of the world, including unreachable tiles.To successfully spawn an enemy on a selected tile, the following checks are done: Antlion Larvae only spawn when Antlion Eggs are broken. When in an evil biome, dark-haired Lamia will replace their counterpart and Desert Spirits will replace Sand Poachers. The three "tainted" Ghouls each only spawn in their respective Corrupt/Crimson/Hallowed biomes. None of the Underground Desert enemies require an actual Desert biome to spawn. The border between the Underground Desert and the Cavern layer often feature pools of lava much closer to the surface than where lava would normally generate.However, it is possible to create natural-generated Sandstone Walls and Hardened Sand Walls via the use of the Clentaminator, in which Underground Desert enemies can spawn. ![]() While it is possible to craft Sandstone Walls and Hardened Sand Walls via the use of Ecto Mist, these walls are considered "safe" and will prevent enemy spawns.While artificial Underground Deserts can be created by placing their respective blocks, no unique enemies will ever spawn due to lack of specialized back walls.See Desert for more information about the surface entrances to the Underground Desert. As with the Oasis mini-biome, Pyramids can generate in any of the world's Deserts, regardless of where the Underground Desert is located, and so their presence does not guarantee that the Underground Desert is below. When this happens, the Pyramid will often extend somewhat into the Underground Desert, and thus its tunnel can provide another easy means of entry. It is possible for one or more Pyramids to generate in the main Desert. The presence of an Oasis does not indicate where the Underground Desert is, as the Oasis mini biomes can generate atop any of the world's Deserts, regardless of which of them contains the Underground Desert biome. These can assist in locating and accessing the Underground Desert from the surface. There is a 33.33*1/3 (33.33%) chance that a world's main Desert will contain one of the various types of the entrance. The Desert above the Underground Desert may generate with various surface features, including one or more Oasis mini-biomes, or one of several types of the entrance. Removing the background walls will remove the biome in a similar fashion to Spider Nests.Ī world view of an Underground Desert generated in 1.3.0.1 with a Pyramid. Conversion further strengthens the Underground Desert's enemies, and in Corruption and Crimson Underground Deserts, causes the spawn of Desert Spirits. Along with harder enemies, the Underground Desert is extremely vulnerable to conversion by Corruption, Crimson, or Hallow due to Sand, Hardened Sand, and Sandstone all being susceptible to conversion. The Underground Desert becomes significantly more challenging in Hardmode. The Underground Desert is inhabited by many types of Antlion enemies and is also riddled with traps, making it a challenge to navigate. It is very large when fully explored, rivaling even the Dungeon in size, and is always either circular or oval in shape. The structure of the Underground Desert resembles that of a real-world ant hive, featuring numerous small caves mainly composed of Sandstone Blocks and Hardened Sand Blocks, which are connected in varying degrees. The Desert/Underground Desert pair will always generate on the same side of the world the Jungle is on. The Desert above may generate different features which informs that the Underground Desert is underneath (see Surface Desert below for details). The Underground Desert is a biome located directly underneath a Desert biome. A world view of an Underground Desert generated in 1.4.0.1 with a Pyramid and an Oasis. ![]()
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